Friday, September 10, 2021
Sunday, September 4, 2011
Grudge Match - CVG Supergirl vs Supergirl - YouTube
We now have more than one Supergirl for MUGEN. Download one from CVG United and the other from Scruffy Dragon. I decided to see what would happen if we put them against each other. Grudge Match - CVG Supergirl vs Supergirl.avi - YouTube
Wednesday, August 31, 2011
Grudge Match - DKR Batman vs Batman.
I was wondering what would happen the DKR version of Batman from the CVG United site was pitted against the Batman character from ScruffyDragon. Here is a video from such a matchup. If you haven't downloaded these, what's keeping you? They are both awesome additions to anyone's roster.
Grudge Match - DKR Batman vs Batman.avi - YouTube
Thursday, January 27, 2011
MUGEN: Namor Update
This is a great version of Namor. If you don't have him yet, I highly recommend him.
Uploaded with ImageShack.us
Created by SCRUFFYDRAGON TEAM
Saturday, April 17, 2010
Scruffyversary So Far...
This video shows off all of the characters released for Scruffyversary so far:
- Super Soldier by Duratan and Sic-1 updated
- Thanoseid by Rozeros and Zvitor updated
- Pocket Lara Croft by Magus release (w/stage)
- Pocket Vixen by Lumina released
- Pocket Wonder Woman by Magus released
- Pocket Wolverine by DrStrange and the Pocket Mojo team released
- Pocket Batman by Magus updated
- Pocket Superman by Magus updated
There are also video previews of Joker, Bizarnage, Ferroman v3.0, X-23, the DC Pocket Villains, and Greenskull
The event also memorialized ComedyHaHa, reorganized the Pocket project section, reconstituting the old team website to show how much has changed, and announced a Spiderman specific project by Hobgoblin and WuCash.
For more info, go to:
http://www.scruffydragon.com/forum/index.php?app=portal
Thursday, December 31, 2009
Scruffydragon.com Releases Videos of WIPs
Scruffydragon.com
Sunday, December 27, 2009
Scruffy Dragon Productions: On the 1st day of Christmas...
I love this character and I like playing with it. I really need to practice with this character and I find that I will have a lot of fun becoming better with it.
Useless, Toxin & MagusUseless, Toxin & Magus
Friday, December 25, 2009
CVG United's Christmas Event, Day 5
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Again, we'll be running with rolling stuff for our official finale, so be sure to check in all day for whats in store for today. Discuss Day 5 here!
Trexrell is proud to reveal to of his latest WIPs to you today. The first is Madman, a character first conceived by Image comics, but later found a home at Darkhorse. The next I am sure you will all know, Azrael. To discuss either of these new projects, click their image above.
Discuss CVG's Christmas, Day 5 here
Thursday, December 24, 2009
CVG United's Christmas Event, Day 4
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You may ask why I am putting this under Day 4. Well, it was because that was the original intent. But as the saying goes, better late than never and I know that no matter what day you downloaded Vixen, you'll be glad you did. To download, either click the image above or take her release discussion link: Vixen released by Trexrell and Yin
Special thanks to Jor El for bringing us 2 stages today. You saw a teaser of this video when Spooky77 showed off his Superman WIP. Well, now you can download this amazing stage. The next stage is Coasty City which starts off as the city's destruction, and then animates to where it is rebuilt with Green Lantern Constructs. To discuss the releases and find their download locations, take this link: Jor El releases Daily
Many thought ProjectX was dead until Zvitor started giving out information when discussng some WIPs and releases. Well, XFields, the ProjectX leader allows us to exclusively show off the trailer for CVG's Xmas party. Talk about the ProjectX video
BlizzardTora surprises us all with his very first Mugen release, the v.8 beta of his CVGU War of Heroes screenpack. Thank you BT! Find the download location and discuss the release here!
Tuesday, December 15, 2009
M.U.G.E.N Holiday Extravaganza
Now announcing a coordinated Release event like no other. In an unofficial, official cooperated attempt by:
- CVG United
- Scruffy Dragon Productions
- Sic Graphics Mugen Team (SGM)
...to spread out most of our coming holiday releases to try and not overlap one another.
Things will kick off with SGM taking the opening stage for CVG on Dec 20th. They will be revealing some new things, a couple with a CVG feel.
This will then lead off into...
...on the 21st. One of our bigger release days of this event will also serve as a prelude to the Scruffy team's annual 12 Days of Christmas event that will start on the 25th. However, we will have our final release that day as well.
Scruffy's 12 Days of Christmas is obviously the comic Mugen community's preeminent holiday release event, and SGM will have a couple days involved directly with it as well. Last year the Scruffy Dragon team released a ton of characters, updated others, and showed off some videos. And I'm sure they are planning to outdo themselves in 2009.
In short, starting on Dec 20th and running through to Jan 5th, expect to either get something new, or find out some brand new information about what will be instore for you all later.
This is all done for the fans, as we are Mugen fans ourselves. Special thanks to Scruffy Dragon Productions, Sic Graphics Mugen Team, Team CVG and the CVG Forum Community for helping it all come together.
Merry Christmas and Happy New Year.
Discuss this all at: M.U.G.E.N Holiday Extravaganza
Sunday, December 13, 2009
Website to Visit: Scruffy Dragon
Wednesday, July 22, 2009
Creator Interviews: Scruffy Dragon Production's Seth Zankuten
1) How did you first learn about MUGEN and how long ago was that?
I think I first learned about MUGEN back when I did Mega Man sprites. I was a freshman in high school (We called it Intermediate school, grades 9-10 only), at the time, 1999. My buddy Zephiroth X (The Cold Mage) was going to be making a Mega Man vs. Final Fantasy game. So I started looking for Fighting Game Engines over the next few years, and I wound up downloading the MUGEN beta when it came out in 2001.
2) Why did you decide to get into the creation side of MUGEN, and do you focus more on spriting or coding?
I have a love for battle systems like no other. Originally, I was a sprite artist that wanted to make sure my sprites did exactly what I imagined so I picked up coding...then I started finding people that wanted me to code their characters so I started to lean towards coding. As of right now I'm working on a degree in game/simulation and design so coding is kind of my focus all around now.
3) I could not think of a better degree for you to get. When you are just focusing on having fun and playing, what characters do you tend to use the most and why?
I usually don't play MUGEN for fun...but I like to load up the full games and play them. When I do play MUGEN I enjoy playing with P.O.T.S' Cammy and M.Bison/Vega, and sometimes Big Eli King's Venom.
4) What comic character not already made or in the process of being made do you wish was MUGENized?
Well, I don't know if he has been started but Daredevil has always been a dream to make.
5) Can you please tell me about what current WIP you are most looking forward to other than your own?
As far as my own, easily the Phase1 for DCvsMARVEL. Other than that I have about 20 characters on the back burners ready to be cooked and seasoned, withh most of those being on the Down-Low.
What WIP am I looking forward to other than my own? Hmmm I'm really looking forward to a good Shocker...but I haven't seen any complete ones yet. (editor’s note - Check out BigPimp’s WIP of Shocker here: http://cvgunited.com/index.php/topic,40.0.html )
6) How and why did you get involved with Scruffy Dragon Productions?
Well, back when I started coding, I wanted to create a functioning Maximum Spider for Spider-Man....back then I wasn't concerned about balancing and functionality, just how things looked. Buyog saw my Spider-man and asked me to join up with him in his quest to finish this game. I agreed and joined the Ranks of Buyog, Loganir, Magus and McCready and after that I'm sure most people know the story.
7) Very nice, and glad that all happened. Since then, please tell the readers all the characters you have worked on towards their release.
Off the Top of my head;
Spider-Man
Superboy
Carnage
Angel Ryu
Ironman (Magus)
Superman (Kal-Elvis and Han)
Savage Hulk (Buyog and Bob)
Ultron (McCready)
Strong Guy (McCready)
Evil Dan (ilcane87)
I've had several discussions with creators like Syn, iTorres, Grave of Death, and others with coding suggestions and help, while I've also helped Sprite artists tweak their sprites to be top notch. So I guess I'm really a Mugen Coach more than a Creator ;)
8) Which one of those stands out the most to you and why?
I know most people are going to think its Spider-Man but, the one that stands out the most to me is Carnage....reason? Well he was a hack job beta that I really never had time for, so I threw a bunch of crap together just to release him...and people still download him. I really want to redo all the sprites, as that was just a trial run on what I could actually do back in the day. So most likely when this happens, I will come up with a whole new concept for him. Carnage will have some things from the old version but in all reality he will probably be massively different. Mostly new sprites, some moves may stay the same with just new animations. One day this will happen, but as of right now I have bigger fish to fry.
9) Speaking of Spider-Man, I noticed that you have a pretty massive update on the way in some regard with the Blacksuit version. Is this going to be an all new character, or a 2nd mode of your main Spiderman? Can you tell us more about him please?
Uh-Oh, someone’s digging deep. Black-Suit is kind of behind closed doors right now. All I can say is that WINMUGEN may not be able to handle him alone.
10) I really like your Superboy, but noticed that v.65 and v.95 are massively different. I like them so much and saw numerous differences that I actually have both in my roster. When you released v.95, you said some of the moves were just placeholders for when he gets a full release. May I ask what will change between those versions? And when might we be on the lookout for him?
As you may or may not know, Titan Goku and I both sprite on Superboy, and we originally had two completely different WIPs of him. As of right now Titan Goku is MIA and he had a ton of plans for the new update of Superboy…as did I. The only updates I was able to put in where my own sprites and gameplay elements. We'll have to wait on big TG before we know what is really in store for him.
11) We all know you are working very hard on Phase 1 of Scruffy's DCvMarvel project, and word has it, the release is semi close. Can you tell us how things are going on that please? And what can we expect to see that we might not be familiar with from other game projects of that nature. I do not suppose I could get you to guesstimate when it might be ready for the public?
As of right now the Mugen Community has only seen snippets and pieces of our full plan. We don't want Phase 1 to just be another screen pack with DC and Marvel characters. We all want it to feel like a full game, not just a MvC rip off, but something stand alone. There are many new game elements and features to make it original but still have that exciting high impact, lightning paced game play everyone has grown to love.
We were aiming for Scruffyversary, but a few things had held us back from actual release. We want to give the best we got and not just something half-finished.
12) For anyone that has seen your signature, avatar, and anything else that you choose picture wise to represent you, they would know you are a big Cyclops fan. May I ask what is so appealing to you about him, and why is it you've not actually made your own version of him for Mugen to this point? (i'm assuming your not heavily involved in verz's astonishing version, but if i'm wrong so be it)
Cyclops has always been my favorite X-men. When I was young I always picked him on all the games, and always claimed "Dibs". I believe the reason behind it all was when I took a bunch of my brothers comics when I was young and I read "Uncanny X-men 175". This issue is part of the Phoenix Saga where Scott defends himself against the X-men (Wolverine, Nightcrawler, Colossus, Storm, Rogue, Shadowcat, even Lockheed) with a pair of broken ribs. Ever since then Cyclops has been an underdog that gets pushed aside for characters such as Wolverine.
Why haven't I made one? I've thought about it but then I look at Sunboy's and I'm pretty happy with his version. I know I could go and add some flashy effects and maybe a move or two, but really its not worth my time right now to try and give him a face lift, when I enjoy playing as the one Capcom and Sunboy made already.
13) Any tips you would like to share on how you all work that may help other creators?
Don't quit, and be kind. When you quit, all your work was for nothing. You lose part of yourself to what you never completed, even if something takes you 10 years. Finish it and be proud.
14) Everyone knows that MUGEN creation is very detailed oriented and time consuming. What keeps you motivated to continue your work?
I get bored...and I can get lost in coding. Just imaging being able to do something with your favorite character, than make it come true is captivating to me. I heart it.
Saturday, May 23, 2009
Release Season Roundup
Parasite by Buyog
Castle Von Doom stage by Magus
Lobo Bar stage by Magus
Elektra by Buyog
Sinestro by Buyog and Larramones
Savage Hulk by Buyog and BobStarsky
The Joker by Larramones, Jeff, and Magus
Starfire by HyperCombinationFinish
Green Latern Remix by Buyog, Arque, and Enzo
Alkali Cataracts stage by Magus
Watchtower stage by McCready
Crystal by Magus, Smoggy, and Jeff
Ice by Buyog and Sei
Batman by Alucard
Sic Graphics Mugen Team Releases
FerroMan 2.0 by Sic-1 and R@ce45
Realm of Dr. Strangefate by Sic-1
Amalgam Age of Superheroes Beta Screenpack by Sic-1
Thanoseid by rozeros and Zvitor
Iron Lantern by tenchimuyo4ever, twinimage, and Sic-1
Gotham Rooftops by Sic-1
Ruins of Metropolis by Sic-1
Infinity Mugen Team Releases
Sentry by Acey
Sentry Tower stage by Acey
Captain Mar-Vell by Acey and Iron Fist
Maskless Wolverine by The Anvil, Kong, and Acey
Hulk 2099 by Acey and R@ce45
Incredible Hulk by Acey
Silver Surfer by Acey and xboy
Museum of Marvels stage by Acey
Hobgoblin by DarkTalbain and Acey
Wonderman by Zvitor, JasonTodd, and Daraku
Search for Wanda stage by L@nce Uppercut, AngelicCharon, and Zvitor
Psylocke by Sabaki
Wolvenom by DarkTalbain and Sabaki
Amazing Spiderman by Sludge, Acey, and JasonTodd
Brooklyn Bridge (Night) stage by Acey
Punisher by aPoCaLyPsE, Excursion, and WuCash
Super Marvel vs Capcom: Eternity of Heroes soundtrack by various artists
Rhino by Batzarro and MGMurrow
Rhino Rampage stage by Batzarro
Galactus by N64Mario, kalangueb, and Excursion
Independent Releases
Nightcrawler by Twinimage
Archangel by SOS_1_Bros and the IMT Community
Iron Man Z by 1%
Magneto by Nobuyuki
Symbiote Spiderman by Empawk
Oil Refinery to Raging Inferno (day) stage by MaxBeta
Oil Refinery to Raging Inferno (night) stage by MaxBeta
Sentinel Destruction stage by EXShadow
Mercury Screenpack 1.0 by Dragonesku
Marvel Portrait Packs by Shulbocka
DC Portrait Packs by Shulbocka
Thursday, May 7, 2009
Scruffy Dragon Anniversary Summary

Over at Scruffy Dragon, Magus has done us all a favor in summarizing what happened during April's Scruffyversary. It was awesome.
Week 0
-Treasure Hunt winner amarillo002
-ScruffyDragon 2009 Begins
-Zero Released By ArielAlexCo
-Pocket World Cards Marvel series by Arque
Contests
-Design a Stage for Parasite winner Gate
-Design an amalgam for Sandman/plasticman winner Hobgoblin
-Evil Character sprite edit winner Amon-Ra
-Champions premiation
Hall of Dragons Class 2009
-SyousJC
-Hannibal
-Loganir
-WarmachineX
Parasite Week
-Kickoff video
-Power Management
-Stolen power cavalcade
-Final Tease
-Parasite Released by Buyog and update
Amalgam Sic Graphics Week
-Ferroman 2.0 by Sic-1
-Thanoseid Teaser video by tenchimuyo4ever
-Realm of Dr Stangefate Stage by Sic-1
-A.O.S. Intro by twinimage
-A.O.S Beta ScreenPack Release! by Sic-1
-Thanoseid 0.8 character release by rozeros
-Iron Lantern Released by tenchimuyo4ever
Villain Week
-Dr Doom and Lobo stages released! by Magus
-Elektra beta by Buyog
-Pocket Joker by Sic-1 and Magus
-Characters Testing Video by Magus & McCready
-Sinestro Alpha 2 by Buyog and Larramones
-Savage Hulk Beta 2 released by Buyog and BobStarsky
-The Joker beta released by Larramones, Jeff & Magus
ScruffyDragon Creators Week
Kickoff Black Spider-man tease video by Seth Zankuten
Starfire Update by Hyper Combination Finish
Pocket Octagon by Lumina and Magus
Green Lantern Remix by Buyog, Arque and Enzo
Alkali Cataracts stage by Magus and Watchtower stage by McCready
Crystal Update by Magus, Smoggy and Jeff
Ice Update by Buyog and Sei
Captain America Bucky video tease by Alienmorph, Verz and Magus
Batman Released by Alucard
If you missed anything, get over to Scruffy Dragon as fast as you can.
Tuesday, May 5, 2009
Captain America (Bucky Version) Preview

I just found out that Scruffy Dragon has released a preview video of the current Captain America (Bucky). It looks great. Really cool. Here is the information they put on the video page from YouTube.
Captain America WIP for Marvel Superheroes 2 game and DCvM
Scruffyversary SD creators week preview.
Spriters:
-Verz
-Alienmorph
-Jinzo
-Sei
-Evilwolv
-Kojunho
Coder:
-Magus
Captain America is are © of Marvel original Captain America sprites and related artwork are © Capcom.
Original art, and character programming © ScruffyDragon.com
We work so hard on this, please respect the work we input and don't steal.
Monday, May 4, 2009
Mugen: Alucard's Batman

Alucard's version of Batman is finally released and it is awesome. You have to check it out. It's probably one of the best versions of Batman ever to appear on Mugen! The following link gives you everything you need to know in order play with the character and to download him: http://www.lethalmugen.com/ Or you can go to http://www.scruffydragon.com/f/chars_dc_one.html. Alucard released a video on YouTube showing what you can do with the character.
Mugen: Ice (Update)

Buyog has release the latest version of a great Mugen character, Ice. I like the previous version. He's been busy! It features much great stuff including an Amalgam Hyper! This is one character I will want to play with. Download her from Buyog's website: http://www.buyog.com/mugen/ice.html
Friday, May 1, 2009
Scruffy Dragon Releases 05-01-09

Scruffy Dragon has released an updated character and two Stages! The joy keeps coming! Go and get them!

Crystal the Inhuman, Avenger, and reserve member of the Fantastic Four has been updated. Download

Justice League Watchtower Stage
Download
Alkali Cataracts designed for Wolverine
Download
Thursday, April 30, 2009
Mugen - Green Lantern (Update)

http://www.scruffydragon.com/f/chars_dc_one.html or
http://www.buyog.com/mugen/hal.html
Please not there is no video demo for this post because I'm on the run. My son was just born and we thank God for him!
Monday, April 27, 2009
Seth Zankuten's Spider-man Update

Seth Zankuten has announced that he has been working on a new version of Spider-man. He has announced on Scruffy Dragon some amazing things about the character. Even better, he has released a video showcasing some of these new features. Go ahead and take a look.
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